#Apex patch notes update
Sticking an enemy now applies a slow debuff (reverting Legacy update change).Shield Damage Multiplier increased from x3 -> x4 (stick on shielded enemy will now max out at 40 instead of 90).Base stick damage lowered from 30 -> 10.We want to improve its feel while continuing to evaluate the reveal meta as a whole. However, after four months of evaluating his use in the live game, the detonation delay seems a little too sluggish. Seer was dialed back to a healthier spot with the balance hotfix soon after his release. Decreased Focus of Attention detonation delay from 1.6s to 1.4s.Fixed issue with players seeing the 888 Elite Mode Badge constantly unlocking.Fixed bug where players could skydive faster after spamming Ping.Fixed bug that was preventing players from getting Rampart’s Heirloom even after buying all 24 event packs.Fixed bug where players were unable to scroll downwards when looting a death box or black market.
#Apex patch notes skin
R-301 Dynastic Cycle Legendary skin bug: Fixed an issue with the gun using a mix of two different skins.Bocek Compound Fracture Legendary skin bug: Fixed an issue where players would still see iron sights when aiming even if another sight is equipped.We also addressed multiple minor bugs around the map ranging from misplaced kill triggers and holes in geo.Fixed issue with a spot on Storm Point where players could camp in unintended areas near Command Center.Arenas: Fix for cases where the Death Tab is missing from the shop window.Arenas: Fix for missing horizontal black bars while spectating.Arenas: Fix for missing ammo UI on the common, rare, or epic, CAR.Arenas: Reduced reconnect times since the matches are shorter than a Battle Royale match.Arenas: Fixed bug where Seer could continuously charge his tactical after it’s reached zero uses.Valkyrie: Fix for Birthright Skin where Valk’s jetpack control clips into her hands in first person.Valkyrie / Revenant: Fixed a bug where using a Skydive with Death Totem at a specific time caused Valkyrie’s skydive to enter a bugged state.Ash: fixed cases where a grid pattern would show on some rare and common skins.Ash will no longer “bleed” when shot and now displays sparks.Ash: Based on feedback we’ve increased the audio presence of Ash’s Ultimate.Wattson: Fixed bug where Arc Stars could stick to and damage the Interception Pylon.Wattson: Fixed issue where Caustic’s Ultimate isn’t zapped by the Interception Pylon.Wattson: Fixed bug with the blueprint line not showing up to signify where the fence will be created.Wattson: Fixed bug for cases where Wattson’s Fence nodes ignored player collision.Wattson: Fixed the issue with fences “sticking” when trying to place a node near a fence.Apex Legends Raider Collection Event Patch Notes LEGENDS Along the way, players can unlock Wattson's first heirloom weapon-the Energy Reader-and dive into the return of the Winter Express game mode, which sees three squads attempting to wrestle control of the World's Edge train. It's not an Apex Legends event without new cosmetics, and there are plenty for players to collect this time around as part of the pirate-themed Raiders Collection Event. If that's the case, the game will set the reticle color value to a different color while still trying to stay true to the original hue. Respawn has a list of recommended colors to choose from, but players can also manually input a color of their own, although Respawn notes that some darker colors may make reticles invisible due to how some reticles react in-game. One big new feature is the introduction of custom reticle colors, which players can customize under gameplay settings. Other changes include a slight change to Seer that will decrease Focus of Attention detonation delay from 1.6 seconds to 1.4 seconds, in an effort to fix the ability's delay feeling too sluggish. The duration of the slow for non-sticks is now determined by distance from the center of the Arc Star's detonation as well. Damage dealt by Arc Stars is being reduced, the shield damage multiplier done by the weapon is being increased, and sticking an enemy with the star will once again apply a slow debuff.